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GamerBytes Jobs

[02.05.2010]

CCP - China — Shanghai, N/, CHN
CCP, makers of the largest game universe in existence EVE Online, is looking for a Senior Engineer to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. Successful applicants will join a seasoned team based in Shanghai, China where they will work on original IP for the Xbox 360 and PlayStation 3. We are looking for top talent to work in our new Shanghai office. Senior  Programmer for Award Winning EVE Online Team


Gameloft — New York City, NY, USA
As a key member of the development team, you’ll link up with imaginative design teams to create game art within challenging parameters while working with other well known pixel artists from the initial concept art to animation to the final delivery. Previous hit games include Carmen Sandiego, Oregon Trail, Hawx, Farcry 2, Asphalt 4, Hero of Sparta, NOVA, Dungeon Hunter, Avatar, Zombie Infection, Castle of Magic, Soul of Darkness, Spiderman: Toxic City, Assassin’s Creed, and Prince of Persia. 2D Sprite / Pixel Artist


Monolith Productions — Kirkland, WA, USA
As a Senior Engine Networking you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art networking technology for the PS3, XBOX 360 and PC. Your domain will cover the networking components of the engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.

Sr. Software Engineer, Network - Monolith Productions - #114694


NAMCO BANDAI Games America — Santa Clara, CA, USA


Snowblind Studios — Bothell, WA, USA
Snowblind Studios, a division of WB Games Inc. seeks a Senior Artist/Animator to work closely with the lead animator to maintain and create high quality animations for both real time in game movement and pre-rendered animatics. Assists lead in helping define process and pipelines along with aesthetic goals. Sr. Artist/Animator - Snowblind Studios - #115925


Sony Online Entertainment — Seattle, WA, USA


Total Immersion Software — Austin, TX, USA
We're set up in our brand new, state of the art facility and are rapidly expanding our team. If you are burnt out and feel used and abused by the traditional game development cycle but still want to: A. Work with cutting edge game technology? B. Have a direct impact on product development? C. Want a place where the quality of your life both inside and outside the studio is given its full value? D. All of the above? If your answer is D, then look no further! Software Engineer/General Game Programmer


Trinigy — Eningen, Ba, DEU
Trinigy is looking for a motivated field and support software engineer to assist our team and growing customer base with our cutting-edge Vision Engine. The Vision Engine has proven its versatility and reliability in more than 125 game productions and is the trusted solution of many well-known game developers, including Ubisoft, NeoWiz, TimeGate Studios, Spellbound, Nitro Games, Robot Entertainment and more. Field and Support Engineer – Europe & Asia


Trinigy — Eningen, Ba, DEU
Trinigy is looking for a senior 3D software engineer to join our experienced Vision Engine development team. At Trinigy, you’ll be working with one of the industry’s most advanced technologies for professional game development. The Vision Engine has proven its versatility and reliability in more than 125 game productions and is the trusted solution of many well-known game developers, including Ubisoft, NeoWiz, TimeGate Studios, Spellbound, Nitro Games, Robot Entertainment and more. Senior Software Engineer – 3D & Console Programming


True Games Interactive — Austin, TX, USA


WB Chicago — Chicago, IL, USA
Summary:
WB Games-Chicago seeks a Lead Character Artist who will be responsible for allocating and tracking the daily work of a work group creating character assets of the highest quality. This person will work closely with the Art Director to ensure aesthetics quality is kept at a very high bar as well as manage schedules and budgets for assigned assets.<
Sr. Character Artist - WB Games (Chicago Location) - #116632


WB Chicago — Chicago, IL, USA
The Senior UI Artist works with a variety of team members to help design, create, implement and optimize UI assets for Console game titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, logical menu flow, and presenting game information in a clear and understandable manner. The Senior UI artist must work with industry standard and our own proprietary tool set to ensure a high level of fit and finish to all UI elements Sr. Artist, UI - WB Games (Chicago Location) - 114954


WB Chicago — Chicago, IL, USA
The Marketing Game Manager is responsible for ensuring the integration of the marketing function within the development process. This position also serves as the bridge between development and the larger marketing organization, including brand marketing, product marketing, trade marketing and PR. The manager works with other marketing functions to develop and facilitate marketing tactics throughout the product lifecycle and ensures WBIE products meet consumer demands. Marketing Game Manager - WB Games Inc. (Chicago Location) - #114470


WB Chicago — Chicago, IL, USA
WB Games Inc. seeks a Senior Software Engineer to help us expand the Mortal Kombat franchise. Work in a dynamic team environment where you will be responsible for implementation of game play features, interface tools for content designers and help to support and expand the game engine. You will work closely with game designers, animators, artists, programmers and production staff to take this AAA product from concept to the store shelf. Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557


Warner Bros Games — Kirkland, WA, USA
WB Games Inc. seeks a senior software engineer responsible for designing, implementing and maintaining the build archive and distribution system for all WBIE self-published titles. The Archive Engineer is responsible for ensuring that all WBIE games can be easily built from their source code and assets into their final shipping binaries across all SKUs. The Archive Engineer will work closely with WBIE development partners, QA and Operations on a daily basis.< Sr. Software Engineer, Archives - WB Games Inc - #115354


[02.04.2010]


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a senior exterior level designer with experience building outdoor levels similar to those of World of Warcraft. The ideal candidate has industry experience on a shipping game or has created and distributed levels in the fan/mod community. Level designers need to be able to create fun and interesting environments that look and play great. Game design experience and skills in general 3D modeling/texturing are preferred... Senior Exterior Level Designer, World of Warcraft


Firebrand Games Florida — Merritt Island, FL, USA
Firebrand Games is hiring for a Mid-to-Senior Level Game Programmer to work with our critically-acclaimed Octane Engine. If the above skill set is in your repertoire and you want to create cutting-edge racing games on the Nintendo DS, Wii, and HD Consoles in sunny Florida, apply today! Firebrand is a family friendly company where you are expected to work hard as part of the team and deliver AAA games, but we also expect you to go HOME at the end of the day and have a life! Mid Level / Senior programmer


Monolith Productions — Kirkland, WA, USA
As a Senior Engine generalist you will work closely with the Game Team leads and the rest of your peers on the Core Technology Team to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology for the next generation of consoles. Staff Software Engineer, Engine - Monolith Productions - #113766


Monolith Productions — Kirkland, WA, USA
Create a fluid and compelling user-interface experience for both consoles and PCs on-time, on-budget and to specification. The Graphic Designer, UI, is responsible for designing, prototyping, implementing and iterating upon a game's user interface experience from the opening start screen to the closing menus. The work will encompass menus, icons, HUDs, fonts and all aspects of UI design. Graphic Designer, UI - Monolith Productions - #113769


WB Chicago — Chicago, IL, USA
WB Games Chicago is looking for a video game software engineer to work on core technology for the Mortal Kombat franchise. As a software engineer in the KoreTech group, you will help us further extend and innovate key technology for our heavily modified Unreal 3.0 engine. You will utilize and extend your experience with a wide variety of engine tech, including memory management, animation, rendering, build tools, and more. Software Engineer, Engine


[02.03.2010]


ArenaNet — Bellevue, WA, USA


Funcom — Montreal, PQ, CAN
Funcom is a world leading independent developer and publisher of computer and console games with a focus on Action Adventure and Massively Multiplayer Online Games (MMOG). Rendering Programmer


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Senior Environment Artist to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Senior Environment Artist


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Environment Art Supervisor to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Environment Art Supervisor


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Studio Marketing Manager to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Studio Marketing Manager


THQ, Kaos Studios — New York or Los Angeles, NY, USA
Calling All Level Designers and Scripters! THQ, Kaos Studios is hiring staff and contractors for positions located in NYC or Los Angeles! Interested? Read on... Level Designer/Scripter


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Senior Designer to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Senior Designer--Single Player


[02.02.2010]


Flashpoint Academy — Chicago, IL, USA


LucasArts — San Francisco, CA, USA
The Senior Systems Designer collaborates with the Project Lead, design team and other team members to conceptualize, document and implement detailed game design throughout the project cycle. Senior Systems Designer


Telltale Games — San Rafael, CA, USA


[02.01.2010]


BBMF-Americas — Atlanta, GA, USA


Emergent Game Technologies — Chapel Hill, NC, USA


[01.26.2010]


Frima studio — Quebec, PQ, CAN


[01.22.2010]


Eveo Communications Group — San Francisco, CA, USA


[01.20.2010]


ArenaNet — Bellevue, WA, USA


Hangout Industries — North Hollywood, CA, USA


[01.19.2010]


ArenaNet — Bellevue, WA, USA


Gameloft — Shanghai, Sh, CHN


[01.15.2010]


ArenaNet — Bellevue, WA, USA


Other Ocean Interactive PEI — Charlottetown, PE, CAN
Tired of the rat race? Other Ocean Interactive has exciting new employment opportunities for talented PROGRAMMERS. Join our growing team in developing the latest in DS, Wii, XBOX 360, and iPhone titles. Other Ocean Interactive is located in scenic Prince Edward Island, Canada - where the low cost of living and the fantastic quality of life are difficult, perhaps impossible, to match. If you're an experienced programmer searching for a new opportunity, we look forward to hearing from you! Video Game Programmer


Sifteo — San Francisco, CA, USA


[01.14.2010]


Worldwide Biggies — New York, NY, USA


[01.13.2010]


ArenaNet — Bellevue, WA, USA


BLUESIDE Inc. — Seoul, , KOR
BLUESIDE located in Seoul, South Korea is looking for a passionate individual to jump aboard a company full of friendly people with a mission to break new ground in the interactive entertainment industry. All you need is passion and will to make great games. Come and work with us and experience the life in the East! Lead Tool Programmer


Sanzaru Games Inc. — Foster City, CA, USA


[02.09.2010]

Konami Digital Entertainment Co., Ltd. — Tokyo, To, JPN


[02.08.2010]


Blue Fang Games — Waltham, MA, USA
Blue Fang Games is dedicated to pushing the boundaries of interactive entertainment to deliver original and engaging experiences that stand out from the noise. Blue Fang’s titles, including Zoo Tycoon (PC), Lion Pride (iPhone) and World of Zoo (Wii/PC), have sold over 8 million units worldwide. Blue Fang: Online/Mobile is a rapid development division of Blue Fang focused on expanding our success into iPhone, online and the social gaming markets. Senior Server Engineer: Online/Mobile


Blue Fang Games — Waltham, MA, USA
Blue Fang Games is dedicated to pushing the boundaries of interactive entertainment to deliver original and engaging experiences that stand out from the noise. Blue Fang’s titles, including Zoo Tycoon (PC), Lion Pride (iPhone) and World of Zoo (Wii/PC), have sold over 8 million units worldwide. Blue Fang: Online/Mobile is a rapid development division of Blue Fang focused on expanding our success into iPhone, online and the social gaming markets. Producer: Online/Mobile


Digital Extremes — London, ON, CAN
Digital Extremes prides itself on providing a warm, inviting, creative work environment for its team. We are currently hiring top-notch talent to join us in London, Ontario. Known for the co-creation of Epic's Unreal™ franchise, DE recently released Dark Sector on its brand-new proprietary technology, the Evolution Engine. Following its success, the studio has expanded to two teams, working on a high profile unannounced project and Bioshock2 Muiltiplayer, sequel to the 2007 Game of the Year. Generalist Programmer


Electronic Arts — Redwood Shores, CA, USA


Konami Digital Entertainment Co., Ltd. — El Segundo, CA, USA


Rainbow Studios — Phoenix, AZ, USA
Rainbow Studios, a subsidiary of THQ, is one of the largest video game developers in the Southwest and develops premier original and licensed titles for current and next generation console systems. We are continuing our legacy of industry-leading games by working on a variety of exciting and competitive projects. Employees choose Rainbow Studios over our competitors because we develop successful titles with broad appeal while promoting an all important work-life balance. In an industry where 2 years at one company is considered a lengthy tenure, Rainbow’s average is well over 4 years! Graphic Designer


Rice Bowls Inc — Spartanburg, SC, USA


Robot Entertainment — Plano, TX, USA
Robot Entertainment is looking for an experienced, web developer to join the company full-time. An ideal candidate will be comfortable working in a collaborative environment creating web experiences that support and interact with our computer gaming entertainment products. A web developer with game industry experience is a plus, but well qualified candidates looking to enter the games industry will also be considered. Web Developer


Robot Entertainment — Plano, TX, USA
Robot is searching for an experienced Web Graphics Artist to design our new game website experiences. The ideal candidate will have a keen sense of aesthetic design and layout, plus a penchant for intuitive user interfaces. This person will also feel at home in a collaborative team environment while maintaining ownership of the design. This is a great opportunity for a web artist looking to apply their skills and knowledge in exciting new challenges. Web Graphics Artist


Robot Entertainment — Plano, TX, USA
Robot is searching for an experienced Online Community Manager to extend the company’s vision in a community outreach effort that engages our fans. A self-starter who welcomes input and excels in a collaborative environment will do well here. This is a great opportunity for experienced, highly-motivated candidates to apply their skills in new, exciting challenges. Online Community Manager


Rockstar North — Edinburgh, SL, GBR
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. Character Animators


Silicon Knights — St.Catharines, ON, CAN
Silicon Knights proudly ranks as one of the world’s top studios in video game development. Known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™ and Too Human™. Located in St.Catharines, ON Canada, SK has developed a reputation for creating superior original content. Our studio offers a passionate, and spirited workplace where all creative contributions are encouraged and heard. If you are Inspired to create great games, we invite you to apply. Design Director


Sparkplay Media — San Francisco, CA, USA
Sparkplay Media is looking for a talented and experienced game designer to help build our new MMO - Earth Eternal. You'll be joining a small team at a venture-backed independent developer led by experienced management. We're located in San Francisco, in the lovely North Beach area of the city. Senior Game Designer


Spicy Horse Games — Shanghai, Sh, CHN


THQ — Agoura, CA, USA


Trion Redwood City — Redwood City, CA, USA


Vicarious Visions / Activision — Albany, NY, USA
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match. Tools Programmer


Vicarious Visions / Activision — Albany, NY, USA
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match. Senior Software Engineer - Ongoing


[02.07.2010]


Liquid Entertainment — Pasadena, CA, USA
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Jr. Programmer to work on a temporary project developing a PC browser plug-in game. We're in peaceful Pasadena, CA and pretty close to everything- Los Angeles, Hollywood, Disneyland, the beaches in the summer and the hills for skiing in the “winter". You’ll love all that Southern California has to offer! Visual Effects Artist (Contractor)


[02.06.2010]


Blue Fang Games — Waltham, MA, USA
Blue Fang Games is dedicated to pushing the boundaries of interactive entertainment to deliver original and engaging experiences that stand out from the noise. Blue Fang’s titles, including Zoo Tycoon (PC), Lion Pride (iPhone) and World of Zoo (Wii/PC), have sold over 8 million units worldwide. Blue Fang: Online/Mobile is a rapid development division of Blue Fang focused on expanding our success into iPhone, online and the social gaming markets. Flash Game Artist


Blue Fang Games — Waltham, MA, USA
Blue Fang Games is dedicated to pushing the boundaries of interactive entertainment to deliver original and engaging experiences that stand out from the noise. Blue Fang’s titles, including Zoo Tycoon (PC), Lion Pride (iPhone) and World of Zoo (Wii/PC), have sold over 8 million units worldwide. Blue Fang: Online/Mobile is a rapid development division of Blue Fang focused on expanding our success into iPhone, online and the social gaming markets. Flash Game Engineer


Liquid Entertainment — Pasadena, CA, USA
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Jr. Programmer to work on a temporary project developing a PC browser plug-in game. We're in peaceful Pasadena, CA and pretty close to everything- Los Angeles, Hollywood, Disneyland, the beaches in the summer and the hills for skiing in the “winter". You’ll love all that Southern California has to offer! Temporary Jr. Programmer


Liquid Entertainment — Pasadena, CA, USA
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Senior Cinematics Animator in a contract position to work on our next exciting next-gen console/PC title. Our goal is to make the best AAA games out there! Senior Cinematics Animator (Contractor)


Liquid Entertainment — Pasadena, CA, USA
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Senior Animator in a contract position to work on our next exciting next-gen console/PC title. Our goal is to make the best AAA games out there! Senior Animator (Contractor)


Nihilistic Software — Novato, CA, USA
Nihilistic Software is hard at work on its next project and we're looking to bring one more member aboard to fill out our Animation team. We believe in hiring creative, hard working, dedicated, talented people and letting them do their job. This position is full-time, on-site in the San Francisco Bay Area. We offer competitive salaries, full benefits, and profit sharing. Senior Character Rigger


Nihilistic Software — Novato, CA, USA
Nihilistic Software is hard at work on its next project and we're looking to bring one more member aboard to fill out our Animation team. We believe in hiring creative, hard working, dedicated, talented people and letting them do their job. This position is full-time, on-site in the San Francisco Bay Area. We offer competitive salaries, full benefits, and profit sharing. Character Animator


Sucker Punch Productions — Bellevue, WA, USA
Are you a highly creative and talented digital illustrator with experience in the creation of interactive games? We need your visionary 'big picture' conceptual masterpieces to set the tone for a whole area/level as well as more production-bound solutions to detail-oriented challenges that are a part of day-to-day production, such as painting over screenshots, answering specific questions from modelers and texture artists, and gathering and organizing reference material in support of the team.

Other Position(s) Available At Sucker Punch Productions
Network Programmer
Concept Artist to Support Environments Team


[02.05.2010]


38 Studios — Maynard, MA, USA


38 Studios - Big Huge Games — Baltimore, MD, USA


BBMF-Americas — Atlanta, GA, USA


BioWare Austin — Austin, TX, USA


Black Rock Studio — Brighton, SE, GBR


Blue Castle Games Inc — Burnaby, BC, CAN
At BCG, a Lead Environment Artist supports the Art Director, by overseeing a team of environment artists and is responsible for setting and maintaining the world’s aesthetic and technical quality bar. You are an artist with a proven track record of leading by example and driving teams to produce unforgettable environments. LEAD ENVIRONMENT ARTIST


Blue Castle Games Inc — Burnaby, BC, CAN
A Technical Artist at Blue Castle Games can proactively identify the artists’ needs, proposing then delivering an effective workflow and the tools to support it. Extensive scripting work in Maya, Max and Photoshop will be required. You will provide support to the production pipeline whilst working as a liaison between the engineering, art, animation and design teams. A strong visual sensibility and deep technical knowledge is a necessity. Senior Technical Artist


Blue Castle Games Inc — Burnaby, BC, CAN
Work with our existing level design team by defining the environmental content and ensuring that the gameplay within it reflects the vision of the game and uses its mechanics. You will need exceptional communication skills in written, visual and verbal forms. If you are a team player who values the best ideas, regardless of where they come from, and can create a clear picture of how they fit in the larger vision of the game, you just may have what it takes to work on this exciting project. Lead Level Designer


CCP - China — Shanghai, N/, CHN
CCP, makers of the largest game universe in existence EVE Online, is looking for a Senior Engineer to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. Successful applicants will join a seasoned team based in Shanghai, China where they will work on original IP for the Xbox 360 and PlayStation 3. We are looking for top talent to work in our new Shanghai office. Senior  Programmer for Award Winning EVE Online Team


Disney Interactive Studios/Junction Point Studios — Austin, TX, USA
Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. We are currently looking for a Studio Art Director. The Studio Art Director works closely with the Studio Leadership team and other Directors to help create and maintain the highest quality artistic vision for all studio projects. Studio Art Director


Edge of Reality — Austin, TX, USA
Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games. Technical UI Programmer


Gameloft — New York City, NY, USA
As a key member of the development team, you’ll link up with imaginative design teams to create game art within challenging parameters while working with other well known pixel artists from the initial concept art to animation to the final delivery. Previous hit games include Carmen Sandiego, Oregon Trail, Hawx, Farcry 2, Asphalt 4, Hero of Sparta, NOVA, Dungeon Hunter, Avatar, Zombie Infection, Castle of Magic, Soul of Darkness, Spiderman: Toxic City, Assassin’s Creed, and Prince of Persia. 2D Sprite / Pixel Artist


Insomniac Games — Burbank, CA, USA
Independent videogames developer Insomniac Games has distinguished itself as being among the best studios to work for in the industry. Insomniac, creators of the multi-million selling Spyro the Dragon, Ratchet & Clank and Resistance franchises exclusively for PlayStation consoles, was recognized as the only videogame studio in this year’s Employers Group “California’s Best Places to Work” survey, ranking as one of the top ten best place to work in California. So come join us! FX Artist - CA


LOLapps — San Francisco, CA, USA


Mako Games LLC — Stamford, CT, USA


MightyPlay — San Francisco, CA, USA


Monolith Productions — Kirkland, WA, USA
As a Senior Engine Networking you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art networking technology for the PS3, XBOX 360 and PC. Your domain will cover the networking components of the engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.

Sr. Software Engineer, Network - Monolith Productions - #114694


NAMCO BANDAI Games America — Santa Clara, CA, USA


Pixar Animation Studios — Emeryville, CA, USA


Rainbow Studios — Phoenix, AZ, USA
Rainbow Studios, a subsidiary of THQ, is one of the largest video game developers in the Southwest and develops premier original and licensed titles for current and next generation console systems. We are continuing our legacy of industry-leading games by working on a variety of exciting and competitive projects. Employees choose Rainbow Studios over our competitors because we develop successful titles with broad appeal while promoting an all important work-life balance. In an industry where 2 years at one company is considered a lengthy tenure, Rainbow’s average is well over 4 years! Senior Environment Artist


Sledgehammer Games / Activision — Foster City, CA, USA
Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms. TEA - Concept Artist


Snowblind Studios — Bothell, WA, USA
Snowblind Studios, a division of WB Games Inc. seeks a Senior Artist/Animator to work closely with the lead animator to maintain and create high quality animations for both real time in game movement and pre-rendered animatics. Assists lead in helping define process and pipelines along with aesthetic goals. Sr. Artist/Animator - Snowblind Studios - #115925


Sony Online Entertainment — Seattle, WA, USA


THQ — Agoura Hills, CA, USA


TimeGate Studios — Sugar Land, TX, USA


Total Immersion Software — Austin, TX, USA
We're set up in our brand new, state of the art facility and are rapidly expanding our team. If you are burnt out and feel used and abused by the traditional game development cycle but still want to: A. Work with cutting edge game technology? B. Have a direct impact on product development? C. Want a place where the quality of your life both inside and outside the studio is given its full value? D. All of the above? If your answer is D, then look no further! Software Engineer/General Game Programmer


Trinigy — Eningen, Ba, DEU
Trinigy is looking for a motivated field and support software engineer to assist our team and growing customer base with our cutting-edge Vision Engine. The Vision Engine has proven its versatility and reliability in more than 125 game productions and is the trusted solution of many well-known game developers, including Ubisoft, NeoWiz, TimeGate Studios, Spellbound, Nitro Games, Robot Entertainment and more. Field and Support Engineer – Europe & Asia


Trinigy — Eningen, Ba, DEU
Trinigy is looking for a senior 3D software engineer to join our experienced Vision Engine development team. At Trinigy, you’ll be working with one of the industry’s most advanced technologies for professional game development. The Vision Engine has proven its versatility and reliability in more than 125 game productions and is the trusted solution of many well-known game developers, including Ubisoft, NeoWiz, TimeGate Studios, Spellbound, Nitro Games, Robot Entertainment and more. Senior Software Engineer – 3D & Console Programming


True Games Interactive — Austin, TX, USA


Ubisoft San Francisco — San Francisco, CA, USA
Ubisoft is looking for a talented, motivated and experienced person to create and manage art development on an exciting next-generation cross platform project! Lead Artist


Vicarious Visions / Activision — Albany, NY, USA
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match. Technical Animator


Vicarious Visions / Activision — Albany, NY, USA
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match. Concept Artist


Vigil Games — Austin, TX, USA
Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Gameplay Programmer


Vigil Games — Austin, TX, USA
Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Environment Texture Artist


Vigil Games — Austin, TX, USA
Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Environment Modeler


Vigil Games — Austin, TX, USA
Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Principal Environment Artist


Vigil Games — Austin, TX, USA
Take one legendary comic artist, one technological guru, add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming—you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Console Network Programmer


Vigil Games — Austin, TX, USA
Take one legendary comic artist, one technological guru, add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming—you have Vigil Games. Senior Game Designer


Visceral Games — Redwood City, CA, USA
Visceral Games is committed to a new set of development principles and game design values. We make intense, top quality games that push the boundaries of action entertainment. Dead Space, Dead Space: Extraction, Dante's Inferno, Dead Space 2 and other concepts in the pipeline illustrate where the studio's expertise and passion lay. Sr. Environment Artist - Dead Space 2


WB Chicago — Chicago, IL, USA
Summary:
WB Games-Chicago seeks a Lead Character Artist who will be responsible for allocating and tracking the daily work of a work group creating character assets of the highest quality. This person will work closely with the Art Director to ensure aesthetics quality is kept at a very high bar as well as manage schedules and budgets for assigned assets.<
Sr. Character Artist - WB Games (Chicago Location) - #116632


WB Chicago — Chicago, IL, USA
The Senior UI Artist works with a variety of team members to help design, create, implement and optimize UI assets for Console game titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, logical menu flow, and presenting game information in a clear and understandable manner. The Senior UI artist must work with industry standard and our own proprietary tool set to ensure a high level of fit and finish to all UI elements Sr. Artist, UI - WB Games (Chicago Location) - 114954


WB Chicago — Chicago, IL, USA
The Marketing Game Manager is responsible for ensuring the integration of the marketing function within the development process. This position also serves as the bridge between development and the larger marketing organization, including brand marketing, product marketing, trade marketing and PR. The manager works with other marketing functions to develop and facilitate marketing tactics throughout the product lifecycle and ensures WBIE products meet consumer demands. Marketing Game Manager - WB Games Inc. (Chicago Location) - #114470


WB Chicago — Chicago, IL, USA
WB Games Inc. seeks a Senior Software Engineer to help us expand the Mortal Kombat franchise. Work in a dynamic team environment where you will be responsible for implementation of game play features, interface tools for content designers and help to support and expand the game engine. You will work closely with game designers, animators, artists, programmers and production staff to take this AAA product from concept to the store shelf. Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557


Warner Bros Games — Kirkland, WA, USA
WB Games Inc. seeks a senior software engineer responsible for designing, implementing and maintaining the build archive and distribution system for all WBIE self-published titles. The Archive Engineer is responsible for ensuring that all WBIE games can be easily built from their source code and assets into their final shipping binaries across all SKUs. The Archive Engineer will work closely with WBIE development partners, QA and Operations on a daily basis.< Sr. Software Engineer, Archives - WB Games Inc - #115354


[02.04.2010]


2K Games — Novato, CA, USA
Manage and serve as lead architect for development of online-gaming architecture. Coordinate with development teams and provide engineering services while coordinating long term strategy between multiple studios and with Corporate IT as well as with with other parts of the business. Online Systems Architect


2K Marin — Novato, CA, USA
Got what it takes to produce a cutting-edge AAA title? 2K Games seeks the talents of a seasoned and passionate Networking Programmer who enjoys a collaborative and creative work environment and is looking to work with like minded professionals to create truly amazing experiences. Networking Programmer - 2K Marin


Black Rock Studio — Brighton, SE, GBR


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a senior exterior level designer with experience building outdoor levels similar to those of World of Warcraft. The ideal candidate has industry experience on a shipping game or has created and distributed levels in the fan/mod community. Level designers need to be able to create fun and interesting environments that look and play great. Game design experience and skills in general 3D modeling/texturing are preferred... Senior Exterior Level Designer, World of Warcraft


Crystal Dynamics — Redwood City, CA, USA
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. We're Hiring! Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the frontlines of these brand new projects and work with some of the brightest and most talented people in the industry? Concept Artist


Firebrand Games Florida — Merritt Island, FL, USA
Firebrand Games is hiring for a Mid-to-Senior Level Game Programmer to work with our critically-acclaimed Octane Engine. If the above skill set is in your repertoire and you want to create cutting-edge racing games on the Nintendo DS, Wii, and HD Consoles in sunny Florida, apply today! Firebrand is a family friendly company where you are expected to work hard as part of the team and deliver AAA games, but we also expect you to go HOME at the end of the day and have a life! Mid Level / Senior programmer


Gala-Net, Inc. — Sunnyvale, CA, USA


Hot Shot Media — San Francisco, CA, USA
Reporting to the Senior Producer, this role is for someone who understands that things are just now getting warmed up in the social gaming space. Those who revel in responsibility, have a passion for their work, and possess a true desire to see their efforts make shockwaves across the globe will thrive in this role. Hot Shot Media is a vibrant, new company that leverages images, social media and analytic technologies in a completely new way - “a picture is worth more than just a thousand words…" Associate Producer


Koei Canada Inc. — Toronto, ON, CAN


Krome Studios — Fortitude Valley, QL, AUS


Monolith Productions — Kirkland, WA, USA
As a Senior Engine generalist you will work closely with the Game Team leads and the rest of your peers on the Core Technology Team to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology for the next generation of consoles. Staff Software Engineer, Engine - Monolith Productions - #113766


Monolith Productions — Kirkland, WA, USA
Create a fluid and compelling user-interface experience for both consoles and PCs on-time, on-budget and to specification. The Graphic Designer, UI, is responsible for designing, prototyping, implementing and iterating upon a game's user interface experience from the opening start screen to the closing menus. The work will encompass menus, icons, HUDs, fonts and all aspects of UI design. Graphic Designer, UI - Monolith Productions - #113769


Nihilistic Software — Novato, CA, USA
Critically acclaimed action franchise. Do I have your attention? Nihilistic is looking for a sharp gameplay programmer with a passion for console games. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We are located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic Gameplay Programmer


Rivet Production and Design — Nashville, TN, USA
Rivet Production and Design is seeking highly skilled and experienced Flash Game Developer for offsite/telecommuting position working on a flash-centric MMORPG game for kids. Candidates need to be creative, innovative and highly skilled and honed in their Flash programming skills. Work with other artists to design user-friendly experiences and create fun, rich, interactive Flash games as part of MMORPG. Must submit work samples and be credited on at least one published game. Flash Game Developer-Telecommuting-Project Based


Robot Entertainment — Plano, TX, USA
Robot Entertainment is looking for an experienced, multi-talented game developer who has specialized in 3D computer graphics to join its staff in Plano, Texas. This person will have a wide variety of responsibilities and will be expected to participate with our team in the entire life cycle of creating and supporting our computer gaming entertainment products. This is an excellent opportunity for a developer with game industry experience looking for new challenges. Game Developer (with 3D Graphics Experience)


Robot Entertainment — Plano, TX, USA
Robot Entertainment is looking for an experienced, multi-talented game developer to join its staff in Plano, Texas. This person will have a wide variety of responsibilities and will be expected to participate with our team in the entire life cycle of creating and supporting our computer gaming entertainment products. This is an excellent opportunity for a developer with game industry experience looking for new challenges. Game Developer


Sony Computer Entertainment America — , CA, USA


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA


Tarsier Studios — Karlshamn, , SWE
Our main goal is to make fun, innovative and graphically superb games. We believe that a small tight team with love, compassion, dedication and top notch expertise can do anything. Today Tarsier consists of 20 brilliant minds who want to make games with that extra magical touch and we're now looking for creative geniuses with great personalities to join our family. Senior Network Programmer


Telltale Games — San Rafael, CA, USA


Tencent Boston — Concord, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. QA Lead


Terminal Reality — Lewisville - Dallas/Fort Worth Area, TX, USA
TRI is looking for Sr Network Programmers to play a critical role in the development of our future AAA titles including working on a new & exciting title that utilizes Natal! TRI offers a fun and challenging atmosphere and our employees enjoy a collaborative team environment. This position requires someone with strong, proven knowledge of contemporary competitive and cooperative multiplayer gaming. Sr. Network Programmers


Terminal Reality — Lewisville - Dallas/Fort Worth Area, TX, USA
Terminal Reality is looking for Sr. Designers to play a critical role in the design of a future AAA Natal title! This position requires someone with strong communication skills who can work effectively with other departments’ employees. You will also mentor other designers on your team regarding design, level design, and scripting. We enjoy a collaborative team environment and cool, active company culture. Sr. Designers


Terminal Reality — Lewisville - Dallas/Fort Worth Area, TX, USA
TRI is seeking an experienced Art Outsourcing Mgr with a successful track record to manage our outsourcing efforts with external studios around the world. This position requires someone to work closely with company leads and closely oversee negotiations with external studios to create high-quality games. TRI offers a fun, challenging atmosphere, collaborative team environment and cool, active company culture. TRI prides itself on having an active singles and very family-friendly environment. Art Outsourcing Manager


The Creative Assembly — Brisbane, QL, AUS
Do you love the challenge of designing and implementing great gameplay? Are you an experienced programmer who enjoys working in collaborative multi-disciplinary teams? The Creative Assembly is currently seeking a passionate and creative senior gameplay programmer for our upcoming next-gen sports title. Senior Gameplay Programmer


Total Immersion Software — Alameda, CA, USA
At Total Immersion Software our mission is to put the power to virtually train and practice complex scenarios into the hands of the people who do the work. To deliver on this mission requires seasoned leadership and superior technical talent in game technology, architecture, 3D graphics, artificial intelligence, simulation and modeling, story telling, and asset development. C++/C# Senior Engineer


Vicarious Visions / Activision — Albany, NY, USA
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers.VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match. Network Programmer


WB Chicago — Chicago, IL, USA
WB Games Chicago is looking for a video game software engineer to work on core technology for the Mortal Kombat franchise. As a software engineer in the KoreTech group, you will help us further extend and innovate key technology for our heavily modified Unreal 3.0 engine. You will utilize and extend your experience with a wide variety of engine tech, including memory management, animation, rendering, build tools, and more. Software Engineer, Engine


[02.03.2010]


2K Marin — Novato, CA, USA
2K Marin is seeking the talents of a highly self-motivated Gameplay Programmer who enjoys a collaborative and creative work environment, and is looking to work directly with content creators and external studios to give them the power to create amazing experiences. Lead Gameplay Programmer


5TH Cell — Bellevue, WA, USA
5TH Cell is about bringing together professional, talented game developers and artists to create award winning original IP products. We have an immediate position available for a talented Lead Animator on an upcoming original IP XBOX360 title. This position is targeted towards individuals with previous experience in a Senior or Lead Animation role on AAA products. Lead Animator


Activision — Santa Monica, CA, USA
Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment. Director, Digital Services


ArenaNet — Bellevue, WA, USA


BioWare Austin — Austin, TX, USA


Budcat / Activision — Iowa City, IA, USA
Premium Iowa-raised Games. Budcat Creations is a developer of quality entertainment software for the PC and console markets. With over eight years of development experience and more than fifteen published titles under its belt, Budcat stands ready to deal with anything thrown its way. A game studio in Iowa? Sounds like trickery. But, I assure you, we’re not actually a farm who has mistaken themselves as a game development studio. As far you will ever know, at least. Lead Game Designer


Cartoon Network — Atlanta, GA, USA


Day 1 Studios — Hunt Valley, MD & Chicago, IL, USA
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. FX Artist


Funcom — Montreal, PQ, CAN
Funcom is a world leading independent developer and publisher of computer and console games with a focus on Action Adventure and Massively Multiplayer Online Games (MMOG). Rendering Programmer


Microsoft Game Studios — Redmond, WA, USA


Propaganda Games — , BC, CAN
We're currently looking for a Director of Design to join our studio! Propaganda Games is located in the heart of Downtown Vancouver. As part of the Walt Disney Company, you'll get to work in a studio with an independent spirit but with the backing of one of the largest entertainment companies in the world. Not only do we offer a prime location and an attractive work environment, we provide competitive compensation and benefits packages, and will take care of relocation and immigration for Director, Design


Propaganda Games — , BC, CAN
We're currently looking for an Online Producer to join our studio! Propaganda Games is located in the heart of Downtown Vancouver. As part of the Walt Disney Company, you'll get to work in a studio with an independent spirit but with the backing of one of the largest entertainment companies in the world. Not only do we offer a prime location and an attractive work environment, we provide competitive compensation and benefits packages, and will take care of relocation and immigration. Online DLC Producer


Raven Software / Activision — Madison, WI, USA
Raven Software is an award-winning computer game software developer based in Madison, Wisconsin. With a focus on graphic excellence and high-level, intense playability, Raven has produced hit games including the Soldier of Fortune series and various Star Wars titles. Senior Technical Artist


Raven Software / Activision — Madison, WI, USA
Raven Software is an award-winning computer game software developer based in Madison, Wisconsin. With a focus on graphic excellence and high-level, intense playability, Raven has produced hit games including the Soldier of Fortune series and various Star Wars titles. Senior Character Modeler


Riot Games — Culver City, CA, USA


Sledgehammer Games / Activision — Foster City, CA, USA
Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms. Sound Designer


Sledgehammer Games / Activision — Foster City, CA, USA
Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms. Associate Producer


Sledgehammer Games / Activision — Foster City, CA, USA
Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com. Audio Engineer


Sledgehammer Games / Activision — Foster City, CA, USA
Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com. Lead Online/Multiplayer Designer


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Senior Environment Artist to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Senior Environment Artist


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Environment Art Supervisor to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Environment Art Supervisor


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Studio Marketing Manager to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Studio Marketing Manager


THQ, Kaos Studios — New York or Los Angeles, NY, USA
Calling All Level Designers and Scripters! THQ, Kaos Studios is hiring staff and contractors for positions located in NYC or Los Angeles! Interested? Read on... Level Designer/Scripter


THQ, Kaos Studios — New York, NY, USA
THQ, Kaos Studios is seeking a Senior Designer to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com Senior Designer--Single Player


Tencent Boston — Concord, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Director of Online Operations


Tencent Boston — Concord, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Executive Producer


Visual Concepts — Novato, CA, USA
Apply your prior experience to help create the next level of online gaming, community and networking. From new ways to distribute digital content to whole new multiplayer features, this is the opportunity to join Visual Concepts, one of the world’s premiere game studios, and help define the future of online interactive entertainment. Senior Online Engineer


Volition — Champaign, IL, USA


[02.02.2010]


2K Games — Novato, CA, USA
2K Games is looking for a talented web designer with a passion for videogames. The ideal candidate will design and develop websites for the upcoming catalogue of 2K products. Web Designer


Flashpoint Academy — Chicago, IL, USA


Ignition Entertainment — Glendale, CA, USA


Irrational Games — Sparks, MD, USA
We are looking for multiplayer level designers that can hit the ground running. We expect you to conceive and execute level ideas that shock, immerse, amaze and create an experience that blows gamers’ minds. No applicants will be considered who aren't able to demonstrate they've got the skills to build an industry-changing multiplayer design. Multiplayer Level Designer


Irrational Games — Quincy, MA, USA
Our programmers build the systems and tools that our content creators will use to create the amazing game experiences that Irrational Games is known for. They need great communication skills, a passion for building games, and the ability to work in as many different technical areas (physics, audio, graphics, animation, AI, optimization, multithreading, SPU programming, networking, etc.) as it takes to "make things happen". Programmer


Irrational Games — Quincy, MA, USA
Simply put, level builders create worlds. As a level builder, you are directly responsible for creating our worlds. You will need to combine a strong aesthetic sense in creating visually interesting spaces with a solid understanding of how gameplay is affected. You will also need to possess the technical skills to ensure that your levels work within the constraints of the game technology. Level Builder


Irrational Games — Quincy, MA, USA
We are looking for level designers that can hit the ground running. We expect you to conceive and execute level ideas that shock, immerse, amaze and create an experience that blows gamers’ minds. No applicants will be considered who aren't able to demonstrate they've got the skills to build industry-changing levels. Level Designer


LucasArts — San Francisco, CA, USA
The Senior Systems Designer collaborates with the Project Lead, design team and other team members to conceptualize, document and implement detailed game design throughout the project cycle. Senior Systems Designer


Namco Networks America Inc. — San Jose, CA, USA
The entertainment and games industry is growing and so is Namco Networks! We are looking for exceptionally talented people to join our team. Work with evolving and challenging technologies across many best-selling game titles in a fast-paced, creative and fun environment. Join Namco Networks and play a vital role in this rapidly growing company and industry! For more information about our company, please visit: www.namcogames.com. Game Engineer - Apple Games


ROCKSTAR GAMES NYC — New York, NY, USA
Rockstar NYC is the award winning publisher behind Grand Theft Auto, Midnight Club, Max Payne, Red Dead Revolver, Bully, The Warriors, Manhunt, and a host of other hugely successful, high profile titles on PS2, PSP, Xbox 360, Xbox, PC and more.   The New York City office is Rockstar's worldwide publishing headquarters. It is the home of our marketing, public relations, and product development departments. Gameplay Capture Artist


ROCKSTAR GAMES NYC — New York, NY, USA
Rockstar NYC is the award winning publisher behind Grand Theft Auto, Midnight Club, Max Payne, Red Dead Revolver, Bully, The Warriors, Manhunt, and a host of other hugely successful, high profile titles on PS2, PSP, Xbox 360, Xbox, PC and more.   The New York City office is Rockstar's worldwide publishing headquarters. It is the home of our marketing, public relations, and product development departments. Video Production Editor


Rockstar North — Edinburgh, SL, GBR
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. We offer successful candidates a highly competitive salary, great working environment, and extensive benefits package.

Other Position(s) Available At Rockstar North
C# Programmer: Audio Department
AI Programmer
Graphics Programmer
Physics Programmer
Systems Programmer
Senior Graphics Programmer


Rockstar North — Edinburgh, SL, GBR
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. We offer successful candidates a highly competitive salary, great working environment, and extensive benefits package.

Other Position(s) Available At Rockstar North
C# Programmer: Audio Department
AI Programmer
Graphics Programmer
Physics Programmer
Systems Programmer
Tools Programmer


THQ — Carlsbad, CA, USA
THQ San Diego is seeking an experienced Animator for our newest fighting title. Our Carlsbad studio is located minutes from the beach and we offer a positive, team-oriented environment where you work hard but get to have a life. Animator - Motion Builder (contract)


Tarsier Studios — Karlshamn, , SWE
Our main goal is to make fun, innovative and graphically superb games. We believe that a small tight team with love, compassion, dedication and top notch expertise can do anything. Today Tarsier consists of 20 brilliant minds who want to make games with that extra magical touch and we're now looking for creative geniuses with great personalities to join our family. Senior Game Designer


Tarsier Studios — Karlshamn, , SWE
Our main goal is to make fun, innovative and graphically superb games. We believe that a small tight team with love, compassion, dedication and top notch expertise can do anything. Today Tarsier consists of 20 brilliant minds who want to make games with that extra magical touch and we're now looking for creative geniuses with great personalities to join our family. Senior Game Engine Programmer


Telltale Games — San Rafael, CA, USA


Toys for Bob / Activision — Novato, CA, USA
We're owned by Activision. We’ve been together for 18 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We aren’t on fire. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around. It would be nice to one day do another Star Control title but what's really most important is that we can keep working on fun games for fun people and not turn into a bunch of business jerks. That passion burns deep inside our bellies, like a flaming golden hawk. Senior Producer (Temporary)


Trion Redwood City — Redwood City, CA, USA


[02.01.2010]


BBMF-Americas — Atlanta, GA, USA


Emergent Game Technologies — Chapel Hill, NC, USA


Small Planet Digital — Brooklyn, NY, USA


[01.29.2010]


NHTV Breda University of Applied Sciences — Breda, No, NLD


Square Enix — El Segundo, CA, USA


[01.28.2010]


Company - Confidential — Vancouver, BC, CAN
About the Project/Company - we are an internationally recognized gaming company with offices throughout the world. We are in the process of bringing one of our most successful online games to the Japanese Market and need someone to lead this CONFIDENTIAL project. Team Leader Japanese Localization Project


Super Happy Fun Fun — Austin, TX, USA


Warner Bros. Entertainment Group — Mexico, Me, MEX


[01.27.2010]


CCP - Iceland — 101 Reykjavik, N/, ISL


Eat Sleep Play, Inc — Salt Lake City, UT, USA
We are an experienced group of video game developers who have been making hit games since 1993. Our studio is located in beautiful Salt Lake City, UT. Within our ranks you will find key team members who have made significant contributions to many hit titles. In August of 2007 Eat Sleep Play, Inc was formed in order to continue providing gamers with small-to-medium sized titles that look great, run fast, and -- most importantly -- are fun and commercially viable. Sr. Online Software Engineer


Hangout Industries — North Hollywood, CA, USA


High Impact Games — Burbank, CA, USA


Image Movers Digital — Playa Del Rey, CA, USA


Seven45 Studios — Boston, MA, USA


[01.26.2010]


CCP - Iceland — 101 Reykjavik, N/, ISL


Frima studio — Quebec, PQ, CAN


Future US, Inc — South San Francisco, CA, USA


Hangout Industries — North Hollywood, CA, USA


Ignition Entertainment - Florida — Gainesville, FL, USA


Sanzaru Games Inc. — Foster City, CA, USA


Ubisoft San Francisco — San Francisco, CA, USA
Ubisoft is expanding its web-based social networking games group in San Francisco and needs a Lead Web Game Developer ASAP! Lead Web Game Developer


Ubisoft San Francisco — San Francisco, CA, USA
Ubisoft is expanding its web-based social networking games group in San Francisco and needs an Associate Web Game Developer ASAP! Associate Web Game Developer


[01.25.2010]


AiLive, Inc — Mountain View, CA, USA


Funcom — Montreal, PQ, CAN
Funcom is a world leading independent developer and publisher of computer and console games with a focus on Action Adventure and Massively Multiplayer Online Games (MMOG). We are looking for an experienced, enthusiastic and self-motivated individual to fill the role of senior designer on the casual MMO “Pets Vs Monsters”. If you want to work as part of a small and focused team then this is the position for you! Senior Designer


Future US, Inc — South San Francisco, CA, USA


Page 44 Studios — San Francisco, CA, USA
Want to work on a high-profile Wii title? Exercise creativity, turn gaming on its head, and make games for gamers and non-gamers alike. Come work at Page 44 Studios in San Francisco! We provide the magic combination of genuinely rewarding collaborative work, proper work/life balance and stability in an uncertain world. For 11 years, we’ve been creating AAA games for the best publishers. We are currently working on mass-market projects that will reach the living rooms of your family and friends. Gameplay Engineer


[01.22.2010]


Eveo Communications Group — San Francisco, CA, USA


Smart Bomb Interactive — Salt Lake City, UT, USA
Smart Bomb Interactive is a veteran VC-funded developer of videogames and IP based in Salt Lake City, Utah. We are seeking an experienced Senior Producer / Project Manager to lead a team building a fast action, micro-trans supported MMO. Smart Bomb provides competitive compensation and benefits, and Salt Lake City provides a beautiful backdrop full of outdoor recreation opportunities! Senior Producer:  Action-Adventure MMO


TimeGate Studios — Sugar Land, TX, USA


University of Southren California — Marina Del Rey, CA, USA


[01.21.2010]


Ganz/WEBKINZ — Toronto, ON, CAN


High Impact Games — Burbank, CA, USA


Performance Designed Products — sherman oaks, CA, USA


Ubisoft Group — , , LUX


[01.20.2010]


ArenaNet — Bellevue, WA, USA


Disney Online Studios Canada — Kelowna, BC, CAN


GameFly, Inc. — Los Angeles, CA, USA


Hangout Industries — North Hollywood, CA, USA


Longtail Studios — Quebec City, PQ, CAN


[01.19.2010]


ArenaNet — Bellevue, WA, USA


Gameloft — Shanghai, Sh, CHN


Square Enix — El Segundo, CA, USA
Square-Enix is looking for talented and passionate developers to join us on an unannounced project in Southern California!

Other Position(s) Available At Square Enix
Composer
3D Artist
Art Director
Software Engineer
Level Designer
Senior Software Engineer
PS3 Software Engineer


omgpop — New York, NY, USA
Want to make games that are played by millions on platforms from omgpop to facebook and more? We are looking for someone who understands social games and multiplayer games and can build games on our platform. We have been making social games with virtual goods, synchronous and asynchronous, for two years now and you will work with great game developers. Social Games Developer


[01.18.2010]


Frozen Codebase — Green Bay, WI, USA
Frozen Codebase is an elite army of geeks, industry vets, roller derby announcers and Scandinavian-American death metal lead guitarists with an unholy passion for all things video games. We believe that great next-gen games don’t need giant budgets or prime time commercials to be successful -- they need exhilarating, fun, focused gameplay, lovingly forged with the blood, tears, toil and sweat of a dedicated cadre of True Believers. If this sounds like where you belong, we’d like to talk to you. Game Artist


Red Fly Studio — Austin, TX, USA
Red Fly Studio is currently seeking a top notch Senior Systems/Combat Designer to join our team. We are seeking the best of the best to perform in a lead position for our current project. If you are ready for a fun filled fast paced enviornment with unlimited potential join us here at Red Fly. Senior Systems/Combat Designer


[01.15.2010]


ArenaNet — Bellevue, WA, USA


Gearbox Software — Plano, TX, USA
Looking for a new, exciting opportunity? Gearbox Software is an award winning studio that strives to create a work culture and environment that is conducive to creating the best video games in the industry. Gearbox Software’s objectives are to create the best game, using the latest technologies while fostering a happy and creative work environment. If you want to work with some of the most creative and talented minds in the industry then we want to hear from you. Engine Maintenance Engineer


Other Ocean Interactive PEI — Charlottetown, PE, CAN
Tired of the rat race? Other Ocean Interactive has exciting new employment opportunities for talented PROGRAMMERS. Join our growing team in developing the latest in DS, Wii, XBOX 360, and iPhone titles. Other Ocean Interactive is located in scenic Prince Edward Island, Canada - where the low cost of living and the fantastic quality of life are difficult, perhaps impossible, to match. If you're an experienced programmer searching for a new opportunity, we look forward to hearing from you! Video Game Programmer


Sifteo — San Francisco, CA, USA


TimeGate Studios — Sugar Land, TX, USA


[01.14.2010]


Dynamic Animation Systems — Fairfax, VA, USA


Frogster America — Emeryville, CA, USA


Worldwide Biggies — New York, NY, USA


Z2Live — seattle, WA, USA


[01.13.2010]


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award winning, 90 ranked game "Crimson Skies: High Road to Revenge" and the upcoming, new IP developed with Capcom called "Dark Void". We are beginning production on another original AAA IP with a top tier publisher this spring and are currently recruiting top notch talent for key positions. This is a chance to get on board a unique project with a quality focused development and publishing team. Senior VFX Artist


ArenaNet — Bellevue, WA, USA


BLUESIDE Inc. — Seoul, , KOR
BLUESIDE located in Seoul, South Korea is looking for a passionate individual to jump aboard a company full of friendly people with a mission to break new ground in the interactive entertainment industry. All you need is passion and will to make great games. Come and work with us and experience the life in the East! Lead Tool Programmer


Demiurge Studios — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for an Engineer to work on physics and animation systems. Experience, teamwork and leadership are key attributes. Our team is growing - come join us! Physics/Animation Engineer


Demiurge Studios — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for outstanding lead artists. Experience, personality and leadership are key. Strong traditional & digital art skills required. Our team is growing - come join us! Lead Artist


Demiurge Studios — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for a lead concept artist to help define the look of our upcoming titles. Experience, personality and teamwork are key. Our team is growing - come join us! Lead Concept Artist


Sanzaru Games Inc. — Foster City, CA, USA


Shattered Reality Inc. — San Francisco, CA, USA


Ubisoft Group — Annecy, , FRA
We favor diversity, creativity and the desire to succeed as a team. If you’ve got the skills and drive, you’ll have the opportunity to help build the best video game studio in Annecy. The opportunities to learn and progress are endless. If you’re looking for a stimulating work environment that fosters a balance between personal and professional lives, you’ll find it here at Ubisoft Annecy (France). Lead Level Designer


[01.11.2010]


Aeria Games — SANTA CLARA, CA, USA


Digital Extremes — London, ON, CAN
Digital Extremes is always on the lookout for top-notch talent to join our team in London, Ontario, Canada. With a tight-knit team, a passion for best practices and an environment that fosters creativity not to mention fantastic perks - Digital Extremes is a great place to challenge and enhance your creative abilities. All you need to do is apply! For more information on Digital Extremes visit our website at www.digitalextremes.com World Builder


Longtail Studios — Quebec City, PQ, CAN


Night Owl Games — Austin, TX, USA


Ubisoft San Francisco — San Francisco, CA, USA
The San Francisco office of Ubisoft has an exciting opening for a Technical Director. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you! Technical Director


Ubisoft San Francisco — San Francisco, CA, USA
The San Francisco office of Ubisoft has an exciting opening for a Sr. Core Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you! Sr. Core Engineer


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