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GamerBytes Jobs

[07.02.2009]

A2M — Montreal, PQ, CAN
Artificial Mind and Movement (A2M) - Montréal, Canada MMO SERVER- ARCHITECT Online Games Server- Architect


Gargantuan Studios — San Mateo, CA, USA
Gargantuan Studios is creating Marvel® Universe Online, the upcoming MMORPG set in the amazing Marvel Universe. We need Artists, Designers, Programmers, Managers, and others with super abilities – send us your resume to begin your day-job and secure your future. Gargantuan Studios is located in San Mateo, CA, and is a division of Gazillion Entertainment, one of the largest independent developers of MMO games in North America. Senior Designer


Gargantuan Studios — San Mateo, CA, USA
Gargantuan Studios is creating Marvel® Universe Online, the upcoming MMORPG set in the amazing Marvel Universe. We need Artists, Designers, Programmers, Managers, and others with super abilities – send us your resume to begin your day-job and secure your future. Gargantuan Studios is located in San Mateo, CA, and is a division of Gazillion Entertainment, one of the largest independent developers of MMO games in North America. Lead Programmer


Gargantuan Studios — San Mateo, CA, USA
Gargantuan Studios is creating Marvel® Universe Online, the upcoming MMORPG set in the amazing Marvel Universe. We need Artists, Designers, Programmers, Managers, and others with super abilities – send us your resume to begin your day-job and secure your future. Gargantuan Studios is located in San Mateo, CA, and is a division of Gazillion Entertainment, one of the largest independent developers of MMO games in North America. Art Director


High Moon / Activision — San Diego, CA, USA


Propaganda Games — Vancouver, BC, CAN
From our state of the art game development studio in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes games great - stunning visuals, innovative gamelplay and most importantly... people. Sr. Environment Artist/Worldbuilder


Radical Entertainment / Activision — Vancouver, BC, CAN
Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games! Senior Concept Artist


Red Storm Entertainment — Morrisville, NC, USA
Red Storm Entertainment, established in 1996, is a wholly owned subsidiary of Ubisoft Entertainment. A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft is the fastest growing company in the videogame industry and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 23 countries and sales in more than 50 countries around the globe. For more info visit: http://www.redstorm.com/

Other Position(s) Available At Red Storm Entertainment
Animation Engineer
Senior Animator


Rockstar North — Edinburgh, SL, GBR


Sony Computer Entertainment America — , CA, USA
The primary activity is to proactively support SN Systems’ customers in their use of the company’s products, both remotely and face-to-face. SN Systems Developer Support Engineer


Spark Unlimited, Inc. — Sherman Oaks, CA, USA


Square Enix — El Segundo, CA, USA
We are looking for talented individuals to join us at our LA studio.


Other Position(s) Available At Square Enix
Software Engineer
Senior Environment Artist


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Lead Character Artist


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Senior MMO Engine Programmer


Treyarch / Activision — Santa Monica, CA, USA


Trifecta Games — Los Angeles, CA, USA


Trion Redwood City — Redwood City, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. UI Artist


Trion San Diego — San Diego, CA, USA
Trion World Network, Inc. is the publisher and developer of games and original entertainment for the connected world. Trion provides groundbreaking new capabilities and content to revolutionize global entertainment by combining the best elements of online, gaming, and traditional media. Headquartered in Redwood City, California, Trion combines unrivaled experience and vision in the online entertainment industry with a world-class team of internet and gaming veterans. Senior Audio Programmer


Ubisoft San Francisco — San Francisco, CA, USA
Lead Programmer needed in Ubisofts San Francisco office! Fantastic opportunity to work with our Third Party Production group on an exciting new game. Come work for the best! Lead Programmer


Ubisoft San Francisco — San Francisco, CA, USA
Lead Designer needed in Ubisofts San Francisco office! Fantastic opportunity to work with our Third Party Production group on an exciting new game. Come work for the best! Lead Designer


Underground Development / Activision — Redwood City, CA, USA
We are currently hiring top talent an as yet unannounced title with the Guitar Hero franchise. Underground Development offers a competitive compensation and benefits package, including royalty plan and relocation assistance. Come join us by the beautiful San Francisco Bay. Character Artist


Vigil Games — Austin, TX, USA


Volition — Champaign, IL, USA


Working Library — New York, NY, USA
Working Library is a Manhattan-based digital creative agency that specializes in advertising, interactive media, HD video production, and virtual world development. We are currently seeking a Maya generalist to develop content for a virtual world environment on one of the top three game consoles. This platform is a high definition, 3D, social gaming service set to revolutionize the entertainment world. 3D Prop/Environment Artist (Maya)


[07.01.2009]


2K Games — Novato, CA, USA
Develop quality software products, from concept to release and for providing and maintaining the creative vision of the products for 2K Games. Senior Producer - Strategy Game Expert


CMI Marketing — New York, NY, USA


Edge of Reality — Austin, TX, USA
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple high profile projects including Dragon Age PS3 & 360, and also multiplatform titles within The Sims Studio of Electronic Arts. The studio has shipped 11 titles over 11 years, including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team! Lead Graphics Engineer


Electrotank, Inc. — Elm City, NC, USA


Fuel Industries Inc. — Ottawa, ON, CAN


Gazillion Entertainment — San Mateo, CA, USA
Gazillion Entertainment is a developer, publisher and operator of massively multiplayer online games and services for wide audiences. Our team of world-class creative talent is comprised of leaders from the videogame, entertainment and technology industries who are focused on developing and supporting a new generation of superior quality, massively entertaining online properties. Game Metrics Data Analyst


Gazillion Entertainment — San Mateo, CA, USA
Gazillion Entertainment is a developer, publisher and operator of massively multiplayer online games and services for wide audiences.Our team of world-class creative talent is comprised of leaders from the videogame, entertainment and technology industries who are focused on developing and supporting a new generation of superior quality, massively entertaining online properties. Build Master


Glu Mobile — San Mateo, CA, USA
Glu Mobile, a top producer of mobile and online games, is looking for a Flash/Action Script Engineer to join our in-house Studio team. This is an exciting opportunity for an experienced game developer to create original, high-quality social networking games, with an emphasis on Facebook. Flash/Action Script Engineer


Incinerator Studios — Carlsbad, CA, USA
We are looking for a senior AI programmer to participate in the creation of an unannounced online title. Senior AI Programmer


Radical Entertainment / Activision — Vancouver, BC, CAN


Rainbow Studios — Phoenix, AZ, USA
Do you have experience in the industry as a senior production manager and looking for a new challenge? Well, look no further! Rainbow is searching for a qualified Studio Executive Producer. We have two great teams working on innovative projects that are looking forward to working with you! Executive Producer


Tencent Boston — Maynard, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. Our mission is to create large scale, free to play online games for this market both in China and worldwide. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home. Animator


TimeGate Studios — Sugar Land, TX, USA


Total Immersion Software — Alameda, CA, USA


Underground Development / Activision — Redwood City, CA, USA


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Graphics Programmer – Warhammer 40K MMO


Zynga Inc. — San Francisco, CA, USA


[06.30.2009]


2K Sports — Novato, CA, USA
Create menu and presentation overlay art assets for all in-house sports products UI Artist - 2K Sports


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment’s Mac team is looking for an accomplished, skilled developer to participate in the porting and optimization of games for the Apple Mac OS X platform. This position will encompass work across multiple titles, including World of Warcraft, StarCraft II, Diablo III, and future titles. Software Engineer / Senior Software Engineer, Mac team


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment's corporate applications team is currently looking for an experienced software engineer to join our corporate applications engineering team. This person will design and develop internal applications that aid the company and our players. The ideal candidate is a .NET expert, has successfully delivered robust solutions that can handle high-load situations, and isn't scared of ambiguity or tight deadlines. Software Engineer, Tools


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a talented programmer to work on core technology that will be leveraged across all Blizzard Entertainment games. This technology includes product/community launchers, installers, automated testing systems, and data distribution systems, among others. This role gives an exciting opportunity to be involved on programming projects that are utilized across all current and future Blizzard Entertainment products, including World of Warcraft. Software Engineer, Platform Technologies


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a seasoned software engineer to join our platform technologies working on core technology that will be leveraged across all Blizzard Entertainment games. This technology includes product/community launchers, installers, automated testing systems, and data distribution technology, among others. Senior Software Engineer, Platform Technologies


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment's corporate applications team is currently looking for an experienced software engineer and manager to lead our corporate applications engineering team. This person will lead a team that designs and develop internal applications that aid the company and our players. The ideal candidate is a .NET expert, has successfully managed high-performing development teams, and isn't scared of ambiguity or tight deadlines. Lead Software Engineer, .NET


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment seeks a Web programmer experienced in developing Web-based applications for our external websites. The programmer would be responsible for creating new and improving existing applications in a high-load, high-availability environment. The role focuses heavily on server-side Web programming, while interfacing with front-end design teams to create applications. Software Engineer, Web


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a talented and hard-working software engineer to create and extend the tools, libraries and interfaces that will be used in its world-wide billing platform. Applicants interested in this position would need to be able to combine both technical and financial know-how, and be able to place an emphasis on detail-orientated tasks. Software Engineer, Billing


Day 1 Studios — Chicago, IL, USA
As a Level Designer working on Day 1’s next blockbuster action title, you will work closely with the Lead Level Designer to craft intense and entertaining levels for both solo and cooperative play. You will guide the development of your levels from initial sketches to the final, polished product. In this role, you will be a significant contributor to developing and fostering creativity across the design, art, engineering and test teams. Experienced Level Designer


Harmonix Music Systems — Cambridge, MA, USA

It's not about appealing to a certain subset of gamer. It's not about the Q4 financials, or the 2009 version of the game that came out in 2008 and 2007. It's about that passion for music that all humans share, and channeling it to create something bigger.

Attention all Rock Stars: HARMONIX! IS! HIRING!

We're seeking a Senior Producer to help us create the type of games that make life more amazing. Come join our band!

Senior Producer


Havok — San Francisco, CA, USA


Kiz Toys Creative Studio — Charleston, SC, USA


Liquid Entertainment — Pasadena, CA, USA
This is an excellent opportunity to work for a small yet successful, independent studio and make a HUGE difference! You're not employee #xxx here, you're an integral part of creating the games we love. If you have the qualifications of what we're looking for below, we want to hear from you! Engine Programmer


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Lead Technical Artist


Microsoft Game Studios — Redmond, WA, USA
No Strings or Controllers Attached. Introducing Project Natal, a revolutionary new way to play: no controller required. We are developing interactive and creative content for Project Natal. If you would like to be part of our internal development team then please keep reading. We are developing a studio from the ground up, made up of some of the industry’s most creative, innovative, and technical minds. Lead Environment Artist